I’m an Illustrator / Game Artist / UI Designer.
My specialities range from 2D Game Art, animation and Art Direction through 3D Modelling and Texturing. My heart falls for concept art, character design and general Illustration for print. And yes, Typeface design has attired my attention a lot, too.
I’m also trained and enthusiast in Agile Methodologies such as Scrum, specially when applied to Art Production and Preproduction of videogames and/or other interdisciplinary industries.
More at LinkedIn.